using System;using System.Collections;using System.Collections.Generic;using UnityEngine;public class DelegateTest : MonoBehaviour{ public Action A; public Action B; public Action C; void Start() { A = () => Debug.Log("Action A"); B = () => Debug.Log("Action B"); C = () => Debug.Log("Action C"); }} A += B; , A+=C;더보기 void Start() { //~~~ ..